There are numerous details with the characters that you can create that give you a feeling of jumping ahead in time a few decades. Instead of walking from one room to another, you can zap to where you want to be in the house. There is a portal so that you can travel to different towns and to different time periods, which is the best part of the game. The portal is a time machine that doesn't look that great, but it gets the job done.
When you get to the new time and place, you can do a little shopping or even meet new people. You can find new clothing and furniture to take back home with you, and the friends you make will contact you when you return home.
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Whether your Sims are cruising around on their hoverboard or jetpack, traveling via monorail or tube elevator, or trying out attractive futuristic hairstyles and clothing, there's a whole new world to experiment with and explore. Enjoy the game! On January 8, , it was revealed on the live broadcast that EA plans to release a futuristic-themed expansion pack which is still in the early development stage LINK - Fire up the Time Portal and send your Sims to their most exciting destination yet: a whole new world that exists hundreds of years in the future!
Create and customize Plumbots with Create A Bot, add them to the household, and program them with a wide variety of trait chips that will alter their behaviors! Jump between present and future worlds at will, and experiment with how your Sims' actions in the present can have surprising effects on their own legacy, their descendants, and even the way of life for future Sims! Take a trip into the future with this science fiction edition of The Sims 3. This is a game for those who like the technological aspects of games and the games with a bit of science. All Sims within the city will age according to the player's settings.
Families are rated by how difficult they are to play. Difficulty is based on Sim relations, traits, number of family members, and children. There are six levels of difficulty. As Sims interact with other Sims, they learn about them.
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The opinion the Sim has with the Sim they are currently interacting with and their traits are displayed on the screen. The type of relationship a Sim has with another is displayed in the relationship panel. Each Sim has different interactions based on their traits. Improvements to Sims include more customization options, a trait system that creates unique personalities, Sims that take care of themselves, and wishes that allow the player to set short- and long-term goals.
The player now has a larger selection of body types for Sims, and are able to create different hair styles for every Sim. The player is now able to pick their Sim's shoes. There are a total of 22 hairstyles for female Sims and 17 hairstyles for male Sims. There are a variety of hats and hair accessories that the player can use, but they all come with set hairstyles.
Each of the hats and accessories can also have their colors and textures altered. Hairstyles can be chosen separately for each outfit. Compared to previous games in the series, a lot more things can be modified. It is possible to just change the nose, for example, and it is possible to use the 'dot' system to go into more depth, i. Accessories can also be added gloves, socks, eyeglasses, bracelets, earrings, shoes, watches There are more styles for hair than ever before. The player cannot add layers when customizing clothing, but if the clothes already have layers then the colors and textures for each layer can be altered.
The player can also click on any part of the Sim and the Create a Sim tool takes them directly to the right menu for editing whatever is selected. There is an eyelash length slider bar. Socks and shoes are also fully customizable. There are six possible skintones but only three of the six are realistic. The other three are green, red, and blue.
There is a slider so the player can edit how light or dark the skintone is.
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For example, they can make a light green Sim with a dark green mother and a light skinned father. Body modifiers also use sliders that adjust weight from thin to obese and muscle size from flabby to muscular. With patch 1. Height still cannot be changed due to conflicts with animation. Five personality traits can be chosen for each Young Adult Sim and above, with the chance to change them with a Lifetime Happiness reward. Younger Sims have fewer traits. A teen has 4 traits, kids have 3 traits, and toddlers have 2 traits.
Some traits are not available for younger ages. For example, toddlers can't be Flirty. In CAS, only young adults, adults, and elders can choose a lifetime wish, but in the game, children and teens can also choose to pursue a certain lifetime wish early. Players are also able to choose from three types of voices and a slider to choose the pitch of a Sim's voice.
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Age types of Sims within the game are baby, toddler, child, teenager, young adult default age. Adult middle age and elder. The lifespan of a Sim can also be edited, making it any number of days between 25 and Sims are able to take care of themselves, allowing the player to concentrate on what happens in their lives rather than balancing their needs. Sims now have wishes which can be fulfilled or ignored, and these often correspond with their needs for example, a Sim may develop a wish to "Order Pizza" if they are hungry.
Pregnancy in The Sims 3 is similar to pregnancy in The Sims 2.
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Pregnant Sims experience the same belly expansion, though in The Sims 3 the expansion is gradual. Sims can now read books about pregnancy and get medical advice at the hospital. A Sim relatively high in the Medical career track can also give the pregnant Sim some medical advice and determine the gender of the baby. Pregnancy lasts 3 days and during that time the Sim will have backache moodlets, cravings, and in the earlier days, morning sickness.
They also have a positive "Pregnant" moodlet throughout the pregnancy. When the day comes, a message box will alert the player that the baby is on its way. Wherever the pregnant Sim is, she will have contractions. The player can have another member of the family drive the to-be mother to the hospital, or tell her to go on her own, the father of the baby will join the mother at the hospital separately, after she has entered it, and this applies for if the father is in the active household or not.
After a few Sim hours the Sim will emerge from the hospital with a little bundle of joy. Boys are wrapped in blue blankets, while girls are wrapped in pink ones. If your Sim gave birth at the hospital and had twins,each parent will carry one; if she has triplets, the mother will come out with a baby basket and remove the babies when she gets home the basket will disappear. Depending on how the pregnancy went, the player can get to choose one of 2 traits, both, or none. After birth, the Sim gets an "It's a Boy!
Both young adult and adult women can get pregnant, but young adults are more fertile. Sims can give birth at home or in the hospital. There is a possibility that a Sim will have twins or triplets. There are higher chances if the Sim has the "Fertility Treatment" Lifetime Reward or watched the kids channel on TV frequently or listened to kids music.
Traits are like segments of a whole personality that the player can assign to their Sims. They can combine to create increasingly complex personalities. There are 63 traits to choose from in the base game, with Expansion packs adding more, plus some hidden traits which can be passed on to the offspring of service Sims firefighters, police officers, etc. When the player assigns Traits to a Sim, that Sim will look and act the part.
Toddlers, Children and Teens get a new trait at their birthday. If children had a good childhood, then the player can choose a trait.
If not, the game will give them a random one, which is usually negative. Some traits give special abilities. They can be useful towards skill improvement Artistic and Athletic traits, for example and special interactions Childish Sims can play with toys.
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Mooch Sims can ask for food. Young adults and up have 5 traits, teens have 4 traits, children have 3 traits, toddlers and babies have 2 traits. With University Life expansion pack, Sims might be able to earn additional 6th and 7th traits by graduating from the university or reaching level 8 of a social group. The fewer traits a Sim has, the less complex that Sim's personality will be.
For example, giving a Sim the Kleptomaniac trait only will result in him constantly stealing while giving a Sim 5 traits will result in more balance. A Sim can have any combination of traits as long as they do not contradict each other. Traits are genetic and what occurs during pregnancy can affect what traits are passed on. The parents also help pick the traits. For example, bad parents don't get to pick their own traits and will have randomly assigned ones that are generally unfavorable.